01-edu/public

[STALE][BUG] `filler`: broken game engine binary

Closed this issue · 5 comments

smart-road

The game_engine doesn't work on MacOS (Intel based)
I get this error : ./linux_game_engine: cannot execute binary file or ./m1_game_engine: cannot execute binary file

Hi @Yoows, please let us know which project you're referring to. I do not understand which provided binary is giving an error since we don't provide any binary in smart-road project.

@nprimo He is referring to the second project filler.

@bomanviktor are you encountering the same issue? Could you (and @Yoows) please share more information about the hardware/OS that cannot run the binaries provided?
We'll try to provide an alternative as soon as possible - I'm currently not experiencing any issue with the following:

$ uname -a
Linux pop-os 6.8.0-76060800daily20240311-generic #202403110203~1715181801~22.04~aba43ee SMP PREEMPT_DYNAMIC Wed M x86_64 x86_64 x86_64 GNU/Linux

@nprimo No, I have already passed the project last year. We had an issue at grit:lab where we had no game engine for ARM64 architecture but it was resolved in #2231.

@Yoows please, feel free to comment here with more information if the issue persists.