0beqz/screen-space-reflections

Noise in the background

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Hello !

I've found a bug that I can't solve.

When I use codesandbox.io, the SSR pass works fine like on this fork : https://codesandbox.io/s/envmap-ground-projection-forked-ie35kf

But when I download it and run it locally, a white veil appears on top of the rendering and noise appears in the background like this screenshot
image

Have you any idea what could do this ?

I use the same package.json than in the sandbox so with the same version for all packages.

I got the problem with the vanilla THREEJS and react three fiber version.

GPU is AMD Radeon RX 580.

Otherwise this SSR is amazing, it runs smoothly in the web.

Congratulations to everyone who worked on it.

Have a good day !