0beqz/screen-space-reflections

Selection is not working for me

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Hi, i'm having this issue.
I set the selection of my pass, but ssr is applied in all scene. Maybe i'm writing something wrong:

const sel = new POSTPROCESSING.Selection(ssrSelections)
ssrEffect.selection.set(sel)

Where ssrSelections is an array of meshes.
Someone can help me, thank you!