2d-inc/developer_quest

tap button to "boost" might be a little too small [p5]

efortuna opened this issue · 4 comments

for my index finger, I tap and accidentally keep bringing up the "assign team" bottom drawer

I saw this also. I wonder if we can solve this without design changes by:

  • Making the whole task card (or a big portion of it) react as "boost".
  • Only making the character portraits (or the area around them) react as "open modal"

Maybe start by adding some extra invisible padding to the hit area of the boost button. Like 10-20px on each side?

sgtm

I tried this on the latest release and it still feels like it could be a little bigger