3d0c/gmf

Image Capture Rotation

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I'm using the example script to take screenshots of videos taken by Android and iOS devices. When the screen-shot is taken, it's always taken in landscape mode, even though the video's are portrait.

Playing back the video on my machine is fine (portrait). So I can't tell if FFMPG is playing back the video in landscape, or if the photo engine it rotating the screen-shots it's taking.

Is there a way to instruct the engine to snap the screen-shot as portrait? Alternatively, if FFMPG is playing the video back as landscape, is there a way to instruct it to rotate the video before playback?