Simulator keybindings
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LnnrtS commented
Just used the simulator for the first time. Generally it's very easy to build and use and very useful to have.
What was not intuitive for me was the keybindings. I understand the logic for the current bindings but when just using it as a standalone application (with no encoder in mind), these bindings worked better for me
- Encoder press is
Enter
- Backwards is
Esc
or at leastBackspace
- Encoder right should be also
Arrow Down
and Encoder left should also beArrow up
- For quitting one can just use
Alt + F4
Apart from Esc
we could also have both mappings in parallel by providing the vector of mappings instead of the fix struct (and the vector would searched for every event)