[BUG] SkillTLId running out of IDs
ZeromusXYZ opened this issue · 1 comments
ZeromusXYZ commented
I confirm that:
- I understand that if I do not agree to the following points by marking the checkboxes my issue will be ignored.
- I have searched existing issues to see if the issue has already been opened, and I have checked the commit log to see if the issue has been resolved since my server was last updated.
- I am currently on the latest commit of the branch when reporting this bug
Code branch that is affected by this issue
develop
and zeromusxyz/feature/tradepack
Bug description
After a the server has been running for a while, The server can run out of Tl IDs for skills. This will deadlock any future skill execution.
Steps to reproduce
Leave the server running for 2 or so days until you can no longer use any skills
Expected behavior
To not run out of IDs on a single player server
Screenshots
n/a
Any additional context for this bug
This might have to do with how we handle the Tl Id for skills
ZeromusXYZ commented
Might be fixed by #755