Crash
kienanstewart opened this issue · 2 comments
kienanstewart commented
crashed while playing multiplayer
./ShatteredParadise-sp-20211023-x86_64.AppImage
Platform is Linux
Engine version is 35bd3af
Runtime: .NET CLR 5.0.11
Using SDL 2 with OpenGL (Modern) renderer
Desktop resolution: 1920x1080
No custom resolution provided, using desktop resolution
Using resolution: 1920x1080
Using window scale 1.00
OpenGL renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
OpenGL version: 3.2.0 NVIDIA 470.74
Using default sound device
Internal mods:
modcontent: Mod Content Manager (35bd3af)
sp: Shattered Paradise (sp-20211023)
ts: Tiberian Sun (35bd3af)
Loading mod: sp
Exception of type `System.IndexOutOfRangeException`: Index was outside the bounds of the array.
at OpenRA.Mods.Cnc.Traits.TSResourceLayer.IsValidResourceNeighbour(CPos cell, CPos neighbour) in /home/runner/work/Shattered-Paradise-SDK/Shatt
ered-Paradise-SDK/engine/OpenRA.Mods.Cnc/Traits/World/TSResourceLayer.cs:line 78
at OpenRA.Mods.Cnc.Traits.TSResourceLayer.<>c__DisplayClass9_0.<AllowResourceAt>b__0(CPos c) in /home/runner/work/Shattered-Paradise-SDK/Shatte
red-Paradise-SDK/engine/OpenRA.Mods.Cnc/Traits/World/TSResourceLayer.cs:line 115
at System.Linq.Enumerable.All[TSource](IEnumerable`1 source, Func`2 predicate)
at OpenRA.Mods.Cnc.Traits.TSResourceLayer.AllowResourceAt(String resourceType, CPos cell)
at OpenRA.Mods.Common.Traits.ResourceLayer.CanAddResource(String resourceType, CPos cell, Int32 amount) in /home/runner/work/Shattered-Paradise
-SDK/Shattered-Paradise-SDK/engine/OpenRA.Mods.Common/Traits/World/ResourceLayer.cs:line 212
at OpenRA.Mods.Common.Traits.ResourceLayer.OpenRA.Mods.Common.Traits.IResourceLayer.CanAddResource(String resourceType, CPos cell, Int32 amount
) in /home/runner/work/Shattered-Paradise-SDK/Shattered-Paradise-SDK/engine/OpenRA.Mods.Common/Traits/World/ResourceLayer.cs:line 319
at OpenRA.Mods.Common.Traits.SeedsResource.Seed(Actor self) in /home/runner/work/Shattered-Paradise-SDK/Shattered-Paradise-SDK/engine/OpenRA.Mo
ds.Common/Traits/SeedsResource.cs:line 62
at OpenRA.Mods.Common.Traits.SeedsResource.OpenRA.Traits.ITick.Tick(Actor self) in /home/runner/work/Shattered-Paradise-SDK/Shattered-Paradise-
SDK/engine/OpenRA.Mods.Common/Traits/SeedsResource.cs:line 52
at OpenRA.TraitDictionary.TraitContainer`1.ApplyToAllTimed(Action`2 action, String text) in /home/runner/work/Shattered-Paradise-SDK/Shattered-
Paradise-SDK/engine/OpenRA.Game/TraitDictionary.cs:line 313
at OpenRA.World.Tick() in /home/runner/work/Shattered-Paradise-SDK/Shattered-Paradise-SDK/engine/OpenRA.Game/World.cs:line 429
at OpenRA.Game.InnerLogicTick(OrderManager orderManager) in /home/runner/work/Shattered-Paradise-SDK/Shattered-Paradise-SDK/engine/OpenRA.Game/
Game.cs:line 628
at OpenRA.Game.LogicTick() in /home/runner/work/Shattered-Paradise-SDK/Shattered-Paradise-SDK/engine/OpenRA.Game/Game.cs:line 643
at OpenRA.Game.Loop() in /home/runner/work/Shattered-Paradise-SDK/Shattered-Paradise-SDK/engine/OpenRA.Game/Game.cs:line 810
at OpenRA.Game.Run() in /home/runner/work/Shattered-Paradise-SDK/Shattered-Paradise-SDK/engine/OpenRA.Game/Game.cs:line 863
at OpenRA.Game.InitializeAndRun(String[] args) in /home/runner/work/Shattered-Paradise-SDK/Shattered-Paradise-SDK/engine/OpenRA.Game/Game.cs:li
ne 295
at OpenRA.Launcher.Program.Main(String[] args) in /home/runner/work/Shattered-Paradise-SDK/Shattered-Paradise-SDK/engine/OpenRA.Launcher/Progra
m.cs:line 32
dnqbob commented
being fixed on upstream
OpenRA/OpenRA#19789
dnqbob commented
fixed now