ALiVEOS/ALiVE.OS

IED module blacklist is not functioning correctly

tyl3r99 opened this issue · 5 comments

Prerequisites

  • [yes] Can you reproduce the problem using ALiVE and CBA Only?
  • [yes] Are you running the latest version of ALiVE ?
  • [yes] Are you running the latest version of CBA_A3?
  • [no] Have you attached an unbinarized SQM?
  • [no but i will down in the comments] Have you attached your RPT (If the issue relates to data, also attch Server RPT and ALiVE Plugin Log)?
  • [I will below] Have you attached screenshots of the Parameters set on the offending Module?

Description

I have 3 blacklisted zones in my mission and when me and my group played earlier there was loads of IED's in these areas.

Steps to Reproduce

  1. set up alive and its IED module
  2. make a blacklist site
  3. set to high amount
  4. observe

Expected behavior: [What you expected to happen]

Areas to be blacklisted and IED free

Actual behavior: [What actually happened]

Friendly areas where we blow up everything lol

Info to follow.

20210807204805_1
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3 photos showing the editor module and location of found IED (in blacklisted zone)

20210807204902_1
blacklisted zone covers a large area.

20210808100451_1
here a picture of the debug enabled. clearly showing you of IED presence in blacklisted zone.

20210808100811_1
found a work around!!!

for now "whitelist" areas instead of blacklisting them. It works just the same :)

One of our players (an afghan war vet) had a PTSD attack over an IED that generated inside our base area. The base area was blacklisted in the IED module but that didn't stop ieds from spawning. I'm fixing it with this work around but can this issue be prioritized to prevent this sort of thing from happened to anyone else? Thank you.