AM2R-Community-Developers/AM2R-Community-Updates

Normal Suit Palette is applied to Fusion Suit helmet & cannon when M:SR shader is enabled

Jesright73 opened this issue · 0 comments

Describe the bug
The M:SR Shader is applying custom normal suit palettes to the Fusion suit's helmet and arm cannon.

To Reproduce
Create a custom suit palette(s) for the normal suit(s). Play in Fusion mode with the M:SR shader enabled. Samus's fusion helmet and arm cannon will display with the normal suit's custom colors.

Expected behavior
The Fusion suit should never use the normal suit's palettes.

Platform (please complete the following information):

  • OS: Windows 10
  • GPU: AMD RX570 4GB

Game Version:
AM2R Community Update 1.5.2, as well as Multitroid 1.2.2

Does not occur with Community Update 1.4.3

Screencaps and palette files:
helmetbug

Power palette
power

Varia palette
varia

Gravity palette
gravity

Fusion palettes (default, unaltered)
fusion_gravity
fusion_power
fusion_varia