Normal Suit Palette is applied to Fusion Suit helmet & cannon when M:SR shader is enabled
Jesright73 opened this issue · 0 comments
Jesright73 commented
Describe the bug
The M:SR Shader is applying custom normal suit palettes to the Fusion suit's helmet and arm cannon.
To Reproduce
Create a custom suit palette(s) for the normal suit(s). Play in Fusion mode with the M:SR shader enabled. Samus's fusion helmet and arm cannon will display with the normal suit's custom colors.
Expected behavior
The Fusion suit should never use the normal suit's palettes.
Platform (please complete the following information):
- OS: Windows 10
- GPU: AMD RX570 4GB
Game Version:
AM2R Community Update 1.5.2, as well as Multitroid 1.2.2
Does not occur with Community Update 1.4.3