Textures completely scrambled when using MCPP, FSB 0.5.0, and Colormatic
Closed this issue · 4 comments
i-like-trains72 commented
I'll link to an issue on my github when I first saw this after using FSB 0.5.0, no idea how this happened.
i-like-trains72/optifine-resourcepack-conversion#6
As you can see the textures are very very weird.
Breaking a block fixes any blocks that have the weird texture in the chunk you do it in. I have to do this for all the different blocks in a chunk.
Any ideas...?
supsm commented
can't reproduce
AMereBagatelle commented
- Are you sure that it's only when colormatic and FSB are both installed?
- Can you provide logs?
i-like-trains72 commented
I use MCPP as well because FSB does not change water or lighting, that's what MCPP's conversion to Colormatic's format is for
AMereBagatelle commented
Please reopen if there is more information that I can use to debug this.