Not able to flash when using GCC
VVESTM opened this issue ยท 5 comments
Type: Bug Report
Wrong file is selected when working with GCC
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OS and Version: Windows
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VS Code Version: 1.75.1
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Extension Version: v0.8.0
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Target Device: STM32 NUCLEO-U575ZI-Q
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I am able to compile with GCC but when flashing and debugging, wrong file is selected (.axf instead of .elf)
To Reproduce
Steps to reproduce the behavior:
- Go to 'CMSIS extension', select the .csolution.yml file
- Select "Build Type" GCC
- Build, this generates the .elf
- Flash. In this case, I have an error because it is looking for .axf instead of .elf.
For information, here is my task.json:
Then, in settings, I have:
So, seems .elf is supported.
(With AC6, I am able to compile, flash and debug with same settings)
Thanks for your help
The getApplicationFile
command used in your task defers to the cmsis
extension when that's installed (which looks to be the case) and the Application Pattern
is ignored.
@mcgordonite Can you confirm whether the cmsis-csolution.getBinaryFile
command returns an axf
file when using gcc? It may need to return a different path.
In the meantime, this can be worked around by using the full file path to your binary file in the task and not using the command.
Thanks, yes, I am not blocked as I can use the full path (already tested and working).
But in order to share a single task.json file between several projects, the getBinaryFile would be more convenient.
Can also be linked to ARM-software/vscode-cmsis-csolution#20.
@mcgordonite could you confirm if this should work?
This should now work: the binary file path is determined dynamically based on the generated cbuild.yml file. You should now be able to call your binary whatever you like.