Add multiplayer compatibility
DBotThePony opened this issue · 0 comments
DBotThePony commented
Hello,
Your mod is fully compatible with multiplayer except one thing - actions (Deploy/Deactivate/etc) are not synchronized between clients, causing a desync when one player does so. Autocleaner is fully functional as pawn though (Autocleaner produce 1:1 behavior across all clients).
Check this out: https://github.com/rwmt/MultiplayerAPI/wiki