Silent stop server
Roman8x opened this issue · 3 comments
Roman8x commented
In the weekend, when the number of users exceeds the usual, server silent crash.
Logs not contains Exception.
I suppose that, Some thread thread throw exception.
This is unhandled exception, try catch them
Roman8x commented
In pull request #26 I think resolve this: remove one increment count of users after connect.
But, need test for connections when user close game ALT+F4, variable _ActiveUserver not decremented, and when it summed to 1000 nobody will to connect. :-(
Roman8x commented
Also I add catch for unhandled exceptions.
AantCoder commented
The problem seems to have been successfully fixed
Кажется проблема успешно устранена