AceCentre/EyeCommander

A way to test accuracy of eye detection

gavinhenderson opened this issue · 1 comments

We should build in a simple game that has a low cognetive load that users can play by blinking. This will then allow us to figure out how accurate the blink detection settings are and help us fine tune the settings for clients.

It should allow us to compare speed and accuracy of different settings

Maybe a diff task - but we can't use eyecommander for switch studies since we need to have published reliability, responsiveness and error rate listed anywhere. We could create a small study to document this.