Mouse move till cancel option
willwade opened this issue · 0 comments
Currently we have a mouse option that moves pixel by pixel one at a time. This is slow and can take a lot of switch presses to get anywhere. Another way is to find some way of sending a command to move the mouse in a direction - and then stopping it on the next command.
Jim Lubin uses a similar system to ours and describes how it works for him here
To move the mouse pointer, send the code once for the direction (up/down/right/left) then the repeat code (a single sip). The mouse continues to move in that direction until either a single sip or puff will stop it. The standard mouse move is set to move 4 mickeys. When I need to be more precise I send the "mouse zoom" code which changes the mouse moves to 1 mickey
So for our system I think we need to integrate the same kind of logic.