App is stuck during build
Closed this issue ยท 6 comments
first of all like others I want to thank you for your work with these libraries.
I tried upgrade old Xamarin.Firebase.iOS.* (8.10.0.3) libraries for these new AdamE.Firebase.iOS.* libraries with latest version 10.24.0 but I have problem with build my app which is stuck during build I left it alone for 2 hours and still nothing happened. My problem is I don't have any error message or something so I don't know what is wrong. It's same for simulator or real device. When I tried go back to old libraries build works again withount any problem. I would be very grateful for any help or where I can get more info from some build logs or someting like this.
Environment:
Visual Studio Pro 2022 for Windows version 17.9.6
Xcode on Mac version 15.3
.NET iOS app (originally Xamarin.iOS) not MAUI with target framework net8.0-ios
This is how my iOS project .csproj looks:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-ios</TargetFramework>
<OutputType>Exe</OutputType>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<SupportedOSPlatformVersion>11.0</SupportedOSPlatformVersion>
<UseMauiEssentials>true</UseMauiEssentials>
<ProvisioningType>manual</ProvisioningType>
<CodesignKey>iPhone Developer</CodesignKey>
<CodesignProvision>AppName - Devel 2024</CodesignProvision>
</PropertyGroup>
<!--https://github.com/xamarin/GoogleApisForiOSComponents/issues/643#issuecomment-1920970044-->
<PropertyGroup Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'ios'">
<_ExportSymbolsExplicitly>false</_ExportSymbolsExplicitly>
</PropertyGroup>
<PropertyGroup>
<FirebaseCrashlyticsUploadSymbolsEnabled>True</FirebaseCrashlyticsUploadSymbolsEnabled>
</PropertyGroup>
<PropertyGroup>
<FirebaseCrashlyticsUploadSymbolsContinueOnError>False</FirebaseCrashlyticsUploadSymbolsContinueOnError>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|net8.0-ios|AnyCPU'">
<MtouchLink>SdkOnly</MtouchLink>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<MtouchLink>SdkOnly</MtouchLink>
</PropertyGroup>
<ItemGroup>
<None Remove="GoogleService-Info.plist" />
</ItemGroup>
<ItemGroup>
<BundleResource Include="GoogleService-Info.plist">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</BundleResource>
</ItemGroup>
<ItemGroup>
<PackageReference Include="AdamE.Firebase.iOS.Analytics" Version="10.24.0" />
<PackageReference Include="AdamE.Firebase.iOS.CloudMessaging" Version="10.24.0" />
<PackageReference Include="AdamE.Firebase.iOS.Core" Version="10.24.0" />
<PackageReference Include="AdamE.Firebase.iOS.Crashlytics" Version="10.24.0" />
<PackageReference Include="AdamE.Firebase.iOS.Installations" Version="10.24.0" />
<PackageReference Include="Cirrious.FluentLayout" Version="3.0.0" />
<PackageReference Include="ImageCaching.Nuke" Version="3.0.1" />
<PackageReference Include="Microsoft.Maui.Essentials" Version="8.0.20" />
<PackageReference Include="MvvmCross" Version="9.2.0" />
<PackageReference Include="Serilog.Sinks.Xamarin" Version="1.0.0" />
<PackageReference Include="Xamarin.Build.Download" Version="0.11.4" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\plugins\MobileBarcodeScanner.iOS\MobileBarcodeScanner.iOS.csproj" />
<ProjectReference Include="..\..\plugins\MvvmCross.Plugin.Sidebar\MvvmCross.Plugin.Sidebar.csproj" />
<ProjectReference Include="..\AppName.Core\AppName.Core.csproj" />
</ItemGroup>
<!-- Target needed until LinkWithSwiftSystemLibraries makes it into the SDK: https://github.com/xamarin/xamarin-macios/pull/20463 -->
<Target Name="LinkWithSwift" DependsOnTargets="_ParseBundlerArguments;_DetectSdkLocations" BeforeTargets="_LinkNativeExecutable">
<PropertyGroup>
<_SwiftPlatform Condition="$(RuntimeIdentifier.StartsWith('iossimulator-'))">iphonesimulator</_SwiftPlatform>
<_SwiftPlatform Condition="$(RuntimeIdentifier.StartsWith('ios-'))">iphoneos</_SwiftPlatform>
</PropertyGroup>
<ItemGroup>
<_CustomLinkFlags Include="-L" />
<_CustomLinkFlags Include="/usr/lib/swift" />
<_CustomLinkFlags Include="-L" />
<_CustomLinkFlags Include="$(_SdkDevPath)/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/$(_SwiftPlatform)" />
<_CustomLinkFlags Include="-Wl,-rpath" />
<_CustomLinkFlags Include="-Wl,/usr/lib/swift" />
</ItemGroup>
</Target>
</Project>
I had an idea and I tried older version and AdamE.Firebase.iOS.* with version 10.23.0 works well on simulator and I can see my test crash in Firebase Crashlytics and Analytics works too. But I don't know why app is stuck during build with latest version.
ye it looks my problem is same like this #4 (comment) but I really don't know what to do with it... I tried turn off Windows Defender and some other things...
btw I tried upload my iOS app with 10.23.0 on TestFlight but my app crashing during start up but in debug mode on real device or simulator there is no problem,
@pinkysek - Install 7-zip directly on your Windows device [or Parallels instance], then add the following to your project file:
<PropertyGroup Condition="$([MSBuild]::IsOSPlatform('windows'))">
<XamarinBuildDownloadUser7ZipPath>C:\Program Files\7-Zip\7z.exe</XamarinBuildDownloadUser7ZipPath>
</PropertyGroup>
This resolved it for us [besides the various long-path support requirements and issues with Visual Studio].
@pinkysek - Install 7-zip directly on your Windows device [or Parallels instance], then add the following to your project file:
<PropertyGroup Condition="$([MSBuild]::IsOSPlatform('windows'))"> <XamarinBuildDownloadUser7ZipPath>C:\Program Files\7-Zip\7z.exe</XamarinBuildDownloadUser7ZipPath> </PropertyGroup>
This resolved it for us [besides the various long-path support requirements and issues with Visual Studio].
@bengavin nice thanks for your help... I will try it later :)