Unicode problem
Closed this issue · 1 comments
FrostHan commented
Environment: Windows 10, Anaconda, Python 3.9
import pymahjong as pm
env = pm.SingleAgentMahjongEnv()
env.reset()
env.render()
Error message
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "C:\Anaconda3\envs\py39\lib\site-packages\pymahjong\env_pymahjong.py", line 402, in render
print(self.env.t.players[0].to_string())
UnicodeDecodeError: 'utf-8' codec can't decode byte 0xb5 in position 0: invalid start byte
Seems need to fix the function "to_string", also for other objects, such as pm.Table.get_result().to_string()
zyr17 commented
I faced the same issue and solved the problem by adding the following lines in CMakeLists.txt:23, then run pip install .
.
if (MSVC)
add_compile_options(/execution-charset:utf-8)
endif()
If you have installed the build toolchain, you can try it and see if it works.