Create basic game entities
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fliepeltje commented
A MapWindow
should be the product of entities in a given time. For instance the player
is an entity and based on the moves that a player makes, the player is rendered at different positions over time.
A simpler entity is a wall, which interacts with the player entity by stopping movement.
These entities have to have an iterative render, meaning that they have to have a certain position and action happening over time.
The core entities for making the simplest level are:
- Wall
- Player
- Level Exit