Ajarmar/universal-pokemon-randomizer-zx

[Bug] Wild pokemon not 'random'

Doddy-codes opened this issue · 1 comments

Describe the bug
When encountering wild pokemon I expect the encounters to be random. However they appear to be more 1:1 despite being set at random.

To Reproduce
Steps to reproduce the behavior:

  1. Load up with random wild pokemon
  2. After a few encounters in an area they will be repeats, with the old rod for example it will always be the same 2 pokemon for that game.

Expected behavior
I expected them to be fully random

Screenshots
If applicable, add screenshots to help explain your problem.

System (please complete the following information):

  • Windows11:
  • Java Version: 8
  • Randomizer Version: 4.6.0

This is a limitation of the ROMs; there's a fixed number of different encounters per area, but originally some were set to the same pokémon (to make some encounters more common). The "Random" setting merely sets each of these to a different pokémon.

To make it fully random, we'd need to introduce new code to the games, which is beyond the scope of this project.