Pinned Repositories
AddressableCodeGenerator
Simple code generation script that automatically looks for addressable events and provides statically typed references,
awesome-appwrite
Carefully curated list of awesome Appwrite resources 💪
Component-Save-System
Save system that is made to co-exist with the component system of Unity.
giles
GILES: A Runtime Level Editor for Unity3D
Midi-Tweak
Plugin that allows you to tweak values using a midi controller
Misc-Unity-Scripts
Collection of potentially useful scripts
Scriptable-Pool-Container
The scriptable object way of having a pool in your game.
unity-appwrite-plugin
Unofficial & non affiliated Appwrite plugin for Unity
UnityValidateHierarchy
Script that calls OnValidate when changes are made in the hierarchy of an object. Used for Health Pro & Additive Save System
UpdateableScriptableObjects
A methodology of calling Start, Awake update among other things in ScriptableObjects
AlexMeesters's Repositories
AlexMeesters/Component-Save-System
Save system that is made to co-exist with the component system of Unity.
AlexMeesters/unity-appwrite-plugin
Unofficial & non affiliated Appwrite plugin for Unity
AlexMeesters/UpdateableScriptableObjects
A methodology of calling Start, Awake update among other things in ScriptableObjects
AlexMeesters/Misc-Unity-Scripts
Collection of potentially useful scripts
AlexMeesters/UnityValidateHierarchy
Script that calls OnValidate when changes are made in the hierarchy of an object. Used for Health Pro & Additive Save System
AlexMeesters/Scriptable-Pool-Container
The scriptable object way of having a pool in your game.
AlexMeesters/AddressableCodeGenerator
Simple code generation script that automatically looks for addressable events and provides statically typed references,
AlexMeesters/Midi-Tweak
Plugin that allows you to tweak values using a midi controller
AlexMeesters/awesome-appwrite
Carefully curated list of awesome Appwrite resources 💪
AlexMeesters/giles
GILES: A Runtime Level Editor for Unity3D
AlexMeesters/gotrue-csharp
C# implementation of Supabase's GoTrue
AlexMeesters/Pickle
A better object picker for Unity engine
AlexMeesters/unity-entity-component-system
A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.
AlexMeesters/unity-tweens
An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.
AlexMeesters/UnityWebSocket
:whale: The Best Unity WebSocket Plugin for All Platforms.