tile mode for hi-res rendering
cyrush opened this issue · 1 comments
cyrush commented
add tile-based camera option for very high resolution renders (16k^2+)
cyrush commented
Two use cases:
-
One camera, many render passes to create 1 image
-
One camera, many (tiled) images
possible input for case 1:
renders:
my_render:
image_width: 32768
image_height: 32768
tile_width: 8192
tile_height: 8192
image_name: "my_image"
Renders 16 images to create one 32K x 32K image
(image_name? implies combine tiles into one png)
possible input for case 2:
renders:
my_render:
image_width: 32768
image_height: 32768
tile_width: 8192
tile_height: 8192
tile_name_pattern: "my_images_%04d"
(tile_name_pattern? implies separate files, one png per tile)