Asset Creation Toolset is Many Tools for Game Asset Creation (Batch Import/Export FBXs, Origin Aligment Tool, Renaming, Low-Poly Art workflow tools, etc.) for Blender 2.79 and 2.8 (and higher).
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Watch Features Overview (Youtube Playlist)
Aligment Origin Point to:
- Max/Min point of object for X, Y or Z axis
- 3D Cursor (Separate Axis)
- Coordinates (Separate Axis)
Set Origin Point to Selected Element(s)
- Batch Renaming UV by Index (example, Lightmap - second uv channel)
- Batch Add UV with custom name
- Batch Remove UV by Index
- Set Active UV Layer for Selected Objects in 3D View and Image/UV Editor by UV Index
Delete Blender's default numbering and add new numbering by Axis and with pattern:
- xxx_1, xxx_10, xxx_100
- xxx_01, xxx_10, xxx_100
- xxx_001, xxx_010, xxx_100
Clear Custom Normals and set Autosmooth to 180 degrees for Selected Objects.
Flip or Recalculate Normals for Selected Objects in Object Mode.
Batch Export Selected Objects for Unity or UE4 (Fix Scale and Rotation). Available some modes:
- Export All Selected Object into One FBX
- Export Each Object into Individual FBX
- Batch Objects by Parent
- Batch Objects by Collection
Batch Import FBX and OBJ files with default parameters.
Create Palette Texture (32x32px) for Selected Objects painted with colored materials. In one palette texture can be up to 256 colors (materials). Note: for Blender 2.79 uses Blender Render, for Blender 2.8 uses Cycles Render
Just remove all UV Maps or all Vertex Colors from selected objects.
Copy Object Name to Mesh(Data-Block) Name.
Tool for easier Atlas Packing.
Transfer Material Base Color to Viewport Color for Solid View Mode.
Delete from selected objects unused materials (not applyed to faces) and unused material slots.
Quick add suffix .L or .R to Selected Bones.
Tool For Easy Simplifying Armature: Delete (or Dissolve) Selected Bones (Exclude Active) and Transfer Vertex Weights to Active Bone.
Assign active material to selected faces in MultiEdit Mode.
- Show/Hide UI Panels via Addon Preferences
- Changing Category for each Panel from Preferences