Build issue Android 2021.3.13 & 2022.3.4
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we are experiencing some problems building our project with the Amplify Impostors package for Unity. We attached the error in this link, as well as the assembly definition:
https://gitlab.com/-/snippets/2585675
We found the error building our project for Android, as well as in a new project building for Windows (only loading this package and using the barrels scene). We are using Unity 2021.3.13f1 and 2022.3.4f1.
Assets\AmplifyImpostors\Plugins\Editor\AIPackageManagerHelper.cs(8,19): error CS0234: The type or namespace name 'PackageManager' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\AIPackageManagerHelper.cs(51,3): error CS0246: The type or namespace name 'InitializeOnLoadAttribute' could not be found (are you missing a using directive or an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\AIPackageManagerHelper.cs(51,3): error CS0246: The type or namespace name 'InitializeOnLoad' could not be found (are you missing a using directive or an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\AIPackageManagerHelper.cs(88,18): error CS0246: The type or namespace name 'ListRequest' could not be found (are you missing a using directive or an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\AIPackageManagerHelper.cs(89,30): error CS0234: The type or namespace name 'PackageManager' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\AIPackageManagerHelper.cs(90,30): error CS0234: The type or namespace name 'PackageManager' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\AIPackageManagerHelper.cs(433,46): error CS0246: The type or namespace name 'AssetPostprocessor' could not be found (are you missing a using directive or an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\AIStartScreen.cs(20,31): error CS0246: The type or namespace name 'EditorWindow' could not be found (are you missing a using directive or an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\AIStartScreen.cs(467,3): error CS0246: The type or namespace name 'InitializeOnLoadAttribute' could not be found (are you missing a using directive or an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\AIStartScreen.cs(467,3): error CS0246: The type or namespace name 'InitializeOnLoad' could not be found (are you missing a using directive or an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\AIStartScreen.cs(22,4): error CS0246: The type or namespace name 'MenuItemAttribute' could not be found (are you missing a using directive or an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\AIStartScreen.cs(22,4): error CS0246: The type or namespace name 'MenuItem' could not be found (are you missing a using directive or an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\Preferences.cs(67,17): error CS0246: The type or namespace name 'SettingsProvider' could not be found (are you missing a using directive or an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\Preferences.cs(66,4): error CS0246: The type or namespace name 'SettingsProviderAttribute' could not be found (are you missing a using directive or an assembly reference?) Assets\AmplifyImpostors\Plugins\Editor\Preferences.cs(66,4): error CS0246: The type or namespace name 'SettingsProvider' could not be found (are you missing a using directive or an assembly reference?)
Fixed. To be released with v0.9.9.1