Investigate issues reported by User
Closed this issue · 1 comments
diogovtx commented
selected renderers not shown in component - you need edit script AmplifyImpostorsInspector.cs and change line 608 - EditorGUILayout.PropertyField( m_renderers, RenderersStr, false); to EditorGUILayout.PropertyField( m_renderers, RenderersStr, true );
Impostor not baking color texture when renderer using Berret Lit Shaders only with unity hdrp lit sharer
diogovtx commented
Closing because I can't replicate the issue 1 and, in 2, Better shaders were never supported.