An-Aviator's Stars
cemuka/UnityRuntimeNodeEditor
Unity runtime node editor using with Unity UI.
in0finite/SanAndreasUnity
Open source reimplementation of GTA San Andreas game engine in Unity
insthync/awesome-unity3d
A categorized collection of awesome opensource unity3d repos
ericberman/MyFlightbookWeb
The website and service for MyFlightbook
yasirkula/UnityNativeFilePicker
A native Unity plugin to import/export files from/to various document providers on Android & iOS
AbdullahAlimam/Arabic-Support-for-Unity-UI
Useing Arabic with Unity UIs and also support large texts with no problems
pyGuru123/Python-Projects
Few projects created with python
ericberman/MyFlightbookAndroid
Android client app for MyFlightbook.com
albar965/littlenavmap
Little Navmap is a free flight planner, navigation tool, moving map, airport search and airport information system for Flight Simulator X, Microsoft Flight Simulator 2020, Prepar3D and X-Plane.
vsimakhin/night-time-calculator
Night time calculator for pilots
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
justcoding121/advanced-algorithms
100+ algorithms & data structures generically implemented in C#
UnityCommunity/AwesomeUnityCommunity
A curated list of awesome Unity assets, resources, and more.
StefanoCecere/awesome-opensource-unity
a list of curated opensource Unity packages for future proof Game Developers
Siccity/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity
Xerios/ScreenManager
Flexible way to manage screens with transitions for Unity
febucci/unitypackage-custom-hierarchy
Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.
TeodorVecerdi/CodeGraph
Open-source visual programming tool for artists, designers and other non-programmers alike who want to make games but don't know how to program.
Fydar/RPGCore
RPGCore is a toolkit for producing games and mechanics in C#.
Habrador/Unity-Programming-Patterns
Implementations of programming design patterns in Unity with examples in C# when to use them.
imadr/Unity-game-hacking
A guide for hacking unity games
mob-sakai/CSharpCompilerSettingsForUnity
Change the C# compiler (csc) used on your Unity project, as you like!
killop/anything_about_game
A wonderful list of Game Development resources.
Seneral/Node_Editor_Framework
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
Syomus/ProceduralToolkit
Procedural generation library for Unity
UnityTech/UIWidgets
UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
SolidAlloy/EasyShortcutLockInspector
A shortcut that toggles Inspector lock/unlock option with Ctrl+L.
QianMo/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
zalo/MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
EllanJiang/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.