AnkaChan/Shortest-Path-to-Boundary-for-Self-Intersecting-Meshes
Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes
TerraApache-2.0
Stargazers
- AchampionC
- aIFzzfTencent
- AlexEneLondon
- AnkaChanSimulation Technology, Nvidia
- Avokadoen@ARM-software
- BabyBlue26London
- benpmUniversity of Utah
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- bobboliETH Zurich
- bugthesystemprev: @Microsoft @Zalando @HEREMaps
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- complexwangShanghai
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- extinguish7
- fabiodr
- ForrestPiXi’an Jiaotong University
- fusheng-jiTongji University & TU Munich
- g1n0st@MultiPLES-Lab @wtf-sim-dev
- Jack12xl
- jagtShanghai
- korzenKRN Labs / Imperial College London
- lanchen2019
- littlemineZenusTech Co., Ltd.
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- lwkobe
- LwRuanPeking University
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- WTYatzoo
- Xayah-HinaHokkaido University
- XPandoraUniversity of California, Los Angeles
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