This repo is a Windows build recipe for Pixar USD. The recipe is automatically validated and the binaries are ready to do download thanks to AppVeyor.
Universal Scene Description (USD), is a system that scalably encodes and interchanges geometry and shading data between Digital Content Creation applications.
Something else?
USD has a number of dependencies. Thus, the building script also contains the recipes for building lots of VFX (and other) libraries:
- alembic
- boost
- freetype
- glew
- glfw
- glut
- hdf5
- ilmbase
- jpeg
- oiio
- openexr
- opensubdiv
- png
- ptex
- tbb
- tiff
- usd
- zlib
What's included?
USD monolithic library, Python stuff, UsdView and Maya 2016 plugin. It's built with Visual Studio 2017 v15.4 and linked with the static version of the run-time library.
Why Maya 2016?
Because Maya 2016 API is available to direct download. If you know how to download Maya 201x API, please let me know and I update it.