More Set Prop Content
Closed this issue · 2 comments
GoldGoldie commented
Describe the content or mechanics you are proposing.
setprop @ammoCapacity
- Increase/decrease unit/turret ammo capacity
setprop @itemCapacity
- Increase/decrease unit/block item capacity
setprop @liquidCapacity
- Increase/decrease block/turret liquid capacity
setprop @powerCapacity
- Increase/decrease block/turret power capacity
setprop @MaxHealth
- Increase/decrease unit/block/turret max health
setprop @range
- Increase/decrease unit/block/turret range
setprop @ammoType
- Allows different types of ammunition to certain units/turret that don't have it.
Examples:
setprop @ammoType crawler @MetaGlass - instead of blowing up normally it blows up into frags
setprop @ammoType atrax @cryo
- instead of shooting slag it shoots cryo which inflicts freezing instead of melting
setprop @ammoType dagger @silicon
- insert silicon ammo properties
Describe how you think this content will improve the game. If you're proposing new content, mention how it may add more gameplay options or how it will fill a new niche.
Allows turrets, certain blocks & units to be more editable/customisable with setprop.
Before making this issue, check the boxes below to confirm that you have acknowledged them.
- I have checked the Trello to make sure my suggestion isn't planned or implemented in a development version.
- I am familiar with all the content already in the game or have glanced at the wiki to make sure my suggestion doesn't exist in the game yet.
- I have read README.md to make sure my idea is not listed under the "A few things you shouldn't suggest" category.
camelStyleUser commented
there are no [insert item] ammo properties, different turrets define different bullets for same items
github-actions commented
This suggestion is now stale, and will be automatically closed.