Anuken/Mindustry-Suggestions

More big-range towers

Closed this issue · 2 comments

Describe the content or mechanics you are proposing.

I suggest adding more turrets that are played from range (100+ blocks range). We already have Scathe from Erekir and Foreshadow(?) from Serpulo(? bc 60 blocks range).
But I think it would be much more interesting to have more turrets that will provide fire support from afar.
For example a turret - artillery, which will have 80-100 blocks range and do not so much damage, but in a large area.
Or a turret that will occasionally attack with a lot of small cluster shells at long range(80-100 blocks).
But these turrets should be balanced, because their range can safely control the entire map even near the core.

Describe how you think this content will improve the game. If you're proposing new content, mention how it may add more gameplay options or how it will fill a new niche.

Turrets that can attack at long range will add new options for building defences in the campaign (at the start or pre-extreme bases) or on maps with a focus on hardcore waves. They can help when building defences on small maps where any space is important, or where the surrounding drop point space is difficult to build defences.

Before making this issue, check the boxes below to confirm that you have acknowledged them.

  • I have checked the Trello to make sure my suggestion isn't planned or implemented in a development version.
  • I am familiar with all the content already in the game or have glanced at the wiki to make sure my suggestion doesn't exist in the game yet.
  • I have read README.md to make sure my idea is not listed under the "A few things you shouldn't suggest" category.

Turrets,not towers in label(fr im spent a lot of hours in td games)

This suggestion is now stale, and will be automatically closed.