Appelpitje/moh-modelviewer

Contribute / Port to Blender

mcunha98 opened this issue · 2 comments

Hello

First of all, congratulations, not all models are rendered correctly, but no doubts, its an amazing job !!!
I'm looking for ways to import/export .tik models without use lightray 3D and Blender is the tool used by me and lot of MOH modders. It is possible port this code to read/write in python ?

I got the allied_pilot.skd as reference into a OBJ model to get correct scale and did a simple object in Blender, but export it to MOHAA using milkshape or lightray3D is painfulll

https://i.postimg.cc/mrQthRH1/screenshot-718.png

@mcunha98 im using pre-converted obj files. Can't remember what tool i used, i think that it was: https://www.x-null.net/forums/threads/3542-3d-model-of-Stalingrad-map/page2?p=36331&viewfull=1#post36331
it outputs most models to fbx and then i used a tool to convert fbx to obj in batches.

And indeed the models on the site arent the best, i didnt find a way to extract the matching textures for each model. If you would know how, let me know :-)