Arackulele/GrimoraMod

Bug Hag soft lock

VioletSkies19 opened this issue · 2 comments

Bug Hag was played and immediately killed by a sentry, it gave annother card the bonus anyway. After killing this card it soft locked.

EBA8073A-C58C-4296-95A4-D1390B796C64

Slot_Grimora (1)] Dying card does not have ice cube? [True] hidingOnSlot [CardSlot_Grimora (1) (DiskCardGame.CardSlot)] is deathSlot? [True]hiding under card [Card (Boneless) (DiskCardGame.PlayableCard)] is dying card? [True]
[Info :GrimoraMod] [CrawlerSlot.OnOtherCardDie] Resolving [Boo Hag] to deathSlot [1]
[Error : Unity Log] NullReferenceException
Stack trace:
DiskCardGame.BoardManager3D+d__19.MoveNext () (at <4bde92741da1454db82522c215e393a6>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <3f8c35799b544274b189c23afcaaf82e>:0)

I just noticed the other similar issue, but it didn’t mention a soft lock

boo hag, tagging this as wont fix