Arkensor/DayZ-CommunityFramework

CF Error after 1.20 DayZ update

mrangrybacon opened this issue · 8 comments

Hello, we are having an issue with the CF mod after we have updated to 1.20:

Can't compile "GameLib" script module!

JM/CF/Scripts/2_GameLib/communityframework\eventhandler\cf_eventhandler.c(83): Too many parameters for 'Invoke' method

CF was working before patch. We have also tested on a test server with just CF and got the same error. Can you please have a look into this? Thanks

Hello,
what other mods do you have installed? This error is potentially something they need to fix. The code in question seems to be correct and the error message is on the wrong line indicates, that some other mod is causing this.

Please send the full stack trace of this.

Hi sorry, can you please clarify how we can get a stacktrace from the server? Is it one of the .rpt files?

Hello @Arkensor,

Same problem for me. I uninstalled all mods where "CF" is required. And I still get the same error.

Can't compile "GameLib" script module!

JM/CF/Scripts/2_GameLib/communityframework\eventhandler\cf_eventhandler.c(79): Too many parameters for 'Invoke' method

Runtime mode
CLI params: config serverDZ.cfg.active port 2402 profiles profiles adminlog freezecheck dologs mod @cf;@Iztek;@Iztek_Zarge;@GameLabs;@no Build Zones;@code Lock;@gorez

Any idea ? :(

@mrangrybacon the full error message or perhaps even better the file .log file the error occurred in. We need more context.

@AtPaks please send me the workshop links of all the mods you are using, so I can try and reproduce the issue. Does this error happen also on the client or only on the server?

Heya @AtPaks as seen in another issue #139 validating your game should resolve your issues. See the issue or current cf workshop item description on what to do. Let me know if that also works for you.

Hop @Arkensor
I finally reinstalled everything (I'm using Omega Manager), and it works now.
Thank you for your help :)