ZQuestClassic/ZQuestClassic
ZQuest Classic is a game engine for creating games similar to the original NES Zelda
C++GPL-3.0
Issues
- 4
controls not working properly
#1006 opened by thaliel - 4
Segmentation fault from Flatpak on Linux
#1001 opened by polsvoice - 2
No number of seconds displayed when previewing enhanced music on dmap screens? (EndeavourOS Linux - v2.55.6 - Flatpak)
#998 opened by Terra-B-Welch - 4
Playing midi on Linux (Debian 12)
#910 opened by kadogo - 4
Combo Paste Lag
#930 opened by SkyLizardGirl - 1
Patra 2 and Patra 3 missing S. Tile for Inner Eyes.
#925 opened by Jambu1989 - 1
Feature request: shaders
#899 opened by fm3845w0 - 2
Grammar railroad diagram
#931 opened by mingodad - 11
- 1
Feature Request: WPNMV_DROWNS_IN_LIQUID
#926 opened by Jambu1989 - 2
Aquamentus, Gohma, Ganon, Digdoggers, and Dodongos Only run there script for one frame.
#929 opened by Jambu1989 - 1
- 2
Classic quests won't open in web player
#914 opened by dxgldotorg - 1
- 2
- 6
Feature request: HD map
#900 opened by fm3845w0 - 1
Feature Request: Improved F6 (for controller)
#909 opened by dawnbomb - 3
Feature Request: Less Cluttered Folder
#908 opened by dawnbomb - 3
Running zplayer with the params -standalone C:\PathToQst\game.qst then moving game.qst and running -standalone C:\NewPathToQst\game.qst throws error
#901 opened by fm3845w0 - 3
/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.32' not found
#904 opened by Shadowblitz16 - 1
- 1
Running -standalone game.qst creates new save files each time while older progress isn't loaded
#898 opened by fm3845w0 - 4
- 5
Sound doesn't work on Linux Mint
#870 opened by Bulba413 - 1
- 14
a flatpack(linux) version?
#364 opened by pirate486743186 - 0
"Related projects / tools" section in readme?
#655 opened by connorjclark - 7
Restore Linux support
#717 opened by mlimber - 2
Found a solution to the midi playback through Allegro rawmidi API not working on Linux.
#707 opened by Alphalight - 1
Crash in Guys.cpp
#632 opened by SyrianBallaS - 4
Screen resolution - using the native desktop resolution with integer scaling enabled
#517 opened by Gagert - 6
Screen scaling
#792 opened by dxgldotorg - 5
add images for menu/desktop launchers
#357 opened by pirate486743186 - 2
- 6
Any plans of porting Zelda Classic over to libretro (the format RetroArch uses)?
#519 opened by Gagert - 0
[idea] porting zscrit to solarus
#794 opened by pirate486743186 - 2
- 5
Zelda classic does not run on win11
#728 opened by vaualbus - 7
ZC and ZQuest Crash (master)
#144 opened by ZoriaRPG - 2
Mac version ZC opens to black screen
#223 opened by Pysis868 - 1
Repository has 450+ branches
#476 opened by mzxrules - 1
Xinput support - is this planned in the long run?
#516 opened by Gagert - 0
A little writing error in the README
#648 opened by wesleycsj - 2
Building with MSVC 2019?
#718 opened by connorjclark - 6
Compiling without Bison/Flex
#426 opened by connorjclark - 1
[INFO]zlaunch linux (ubuntu) dependencies
#358 opened by pirate486743186 - 4
[ZC 2.55a17] Regressions in custom quest "Link and Zelda: Panoply of Calatia"
#331 opened by dxgldotorg - 1
Please write down how to compile on Ubuntu 17.10
#188 opened by xcom169 - 8
Zquest on android with dosbox
#189 opened by Astromatik - 2
Unity Build is Still Broken (master)
#145 opened by ZoriaRPG