Arpharnator/Automatons

Separate the modules giving FIDSI in different technologies

Closed this issue · 2 comments

Separate the modules giving FIDSI in different technologies

small variants unlocked at game start

medium variants unlocked at :

  • Autonomous Materials for food
  • Extreme Atmospherics for industry
  • Neural Robotics for industry storage

large variants unlocked at :

  • either Crust Engineering (T4) or Megarisk Containment (T5) for industry (note that this is likely to change depending on game pace current meta and stuff)
  • Adaptive Colonies for growth (im pretty sure this one will stay the same)
  • Superscale Uniform Standards (Automatons T4 tech) for industry storage

successfully done and tested