ArseniyZvezda's Stars
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
emilk/egui
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
material-components/material-web
Material Design Web Components
nateraw/stable-diffusion-videos
Create 🔥 videos with Stable Diffusion by exploring the latent space and morphing between text prompts
ashima/webgl-noise
Procedural Noise Shader Routines compatible with WebGL
imgui-rs/imgui-rs
Rust bindings for Dear ImGui
rust-lang/git2-rs
libgit2 bindings for Rust
TriAxis-Games/RealtimeMeshComponent
Unreal Engine 5 plugin component for rendering runtime generated content.
MothCocoon/FlowGraph
Design-agnostic node system for scripting game’s flow in Unreal Engine
mvlabat/bevy_egui
This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/
rdeioris/LuaMachine
Unreal Engine Plugin for Lua APIs implementation
stassius/StableHoudini
Stable Diffusion Houdini Toolset
lucasmerlin/hello_egui
A collection of useful crates for egui
mik14a/VOX4U
MagicaVoxel VOX Format import plugin for Unreal Engine 5
tommybazar/TBRaymarchProject
Allows volumetric rendering of 3D data with Unreal Engine.
GraphicsProgramming/dear-imgui-styles
This repo shall be a collection of various and amazing Dear Imgui styles
nakdeyes/UnrealImGuiTools
A set of tools and utilities for use with Unreal Engine projects using ImGui.
benui-dev/UnrealImGui
Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4.
ScottKirvan/ToolExample
This project contains UX/UI example code for Unreal Engine tools engineers.
EpicKiwi/unreal-engine-editor-icons
List of icons available in Unreal Engine Editor Slate Style
PushkinStudio/PsData
Flexible data model plugin for Unreal Engine 4
artnas/UnityVoxelMeshGPU
GPU voxel mesh generation and drawing in Unity HDRP
RainbowCookie32/explorer-rs
A simple file explorer made in Rust using egui
demurzasty/HolyGrail
Voxel mesh generation on GPU