ArtOfShred/LuiExtended

Text error in menu: "Target - Transparency - Out-of-Combat"

Closed this issue · 2 comments

The menu option for setting target unit frame transparency in-combat is incorrectly title as "Out-of-Combat". The tooltip text is correct.

Unit Frames > Custom Unit Frames (Player & Target) > Target - Transparency

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solution:
settings/UnitFrames.lua line 953

- name = GetString(SI_LUIE_LAM_UF_CFRAMESPT_TARGET_OOCPACITY),
+ name = GetString(SI_LUIE_LAM_UF_CFRAMESPT_TARGET_ICPACITY),

Thanks for reporting this, fixed on GitHub build.