AshHipgrave's Stars
floooh/sokol
minimal cross-platform standalone C headers
gszauer/GamePhysicsCookbook
Source code for Game Physics Cookbook
x64dbg/x64dbg
An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
supabase/supabase
The open source Firebase alternative. Supabase gives you a dedicated Postgres database to build your web, mobile, and AI applications.
ps2dev/ps2dev
Main PS2 Repo for build the whole environment in your local machine and/or docker image
simco50/D3D12_Research
Personal hobby project to experiment with various rendering techniques.
tomlooman/ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
tomlooman/EpicSurvivalGame
Third-person Survival Game for Unreal Engine (Sample Project)
horde3d/Horde3D
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
gscept/nebula
Nebula is an open-source and free-to-use modern C++ game engine.
gabime/spdlog
Fast C++ logging library.
kosua20/herebedragons
A basic 3D scene implemented with various engines, frameworks or APIs.
ps2dev/ps2sdk
Homebrew PS2 SDK
travisvroman/kohi
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
microsoft/DirectX-Headers
Official DirectX headers available under an open source license
NVIDIAGameWorks/nvrhi
walbourn/directx-sdk-samples
This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK
fogleman/Craft
A simple Minecraft clone written in C using modern OpenGL (shaders).
ClassiCube/ClassiCube
Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#)
NVIDIAGameWorks/MathLib
mtrebi/memory-allocators
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
tippesi/Atlas-Engine
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
aaronmjacobs/Boxer
Boxer is a simple library that allows for easy cross-platform creation of message boxes / alerts / what have you.
Nadrin/PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
tuhdo/os01
Bootstrap yourself to write an OS from scratch. A book for self-learner.
truong-bui/AsyncLoadingScreen
Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
Gforcex/OpenGraphic
Graphic Engine & Game Engine lists
AsPJT/DungeonTemplateLibrary
🌏: Dungeon free resources (terrain & roguelike generation)
ryanjon2040/Unreal-Binary-Builder
An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.
skift-org/skift
🥑 A modern delightful operating system