AstroTechies/unrealmodding

[unreal_asset] failed to maintain binary equality with pseudoregalia assets -5.1

bananaturtlesandwich opened this issue · 3 comments

assets from pseudoregalia like Zone_Library fail to maintain binary equality

the assets are not io store and they are also versioned according to dev

comparing them it seems the file license version, name offset, export offset, import length, import offset, depends offset, asset registry data offset, bulk data start offset, names referenced from export data count and payload toc offset are written different from the original file

ok since file licence version is never touched that must mean something is read or written wrong before it :\