Implement rendering properties
AstrorEnales opened this issue · 0 comments
AstrorEnales commented
The spec provides no details on this. The properties from an example file are the following:
[
{
"_type":"_bounce",
"_diffuse":"2",
"_specular":"5",
"_scatter":"5",
"_energy":"3"
},
{
"_type":"_env",
"_mode":"0"
},
{
"_type":"_inf",
"_i":"0.7",
"_k":"255 255 255",
"_angle":"50 50",
"_area":"0.07",
"_disk":"0"
},
{
"_type":"_uni",
"_i":"0.7",
"_k":"255 255 255"
},
{
"_type":"_ibl",
"_path":"HDR_041_Path_Env.hdr",
"_i":"1",
"_rot":"0"
},
{
"_type":"_atm",
"_ray_d":"0.4",
"_ray_k":"45 104 255",
"_mie_d":"0.4",
"_mie_k":"255 255 255",
"_mie_g":"0.85",
"_o3_d":"0",
"_o3_k":"105 255 110"
},
{
"_type":"_fog_uni",
"_d":"0",
"_k":"255 255 255",
"_g":"0"
},
{
"_type":"_lens",
"_proj":"0",
"_fov":"45",
"_aperture":"0.25",
"_blade_n":"0",
"_blade_r":"0"
},
{
"_type":"_film",
"_expo":"1",
"_vig":"0",
"_aces":"1",
"_gam":"2.2"
},
{
"_type":"_bloom",
"_mix":"0.5",
"_scale":"0",
"_aspect":"0",
"_threshold":"1"
},
{
"_type":"_ground",
"_color":"80 80 80",
"_hor":"0.1"
},
{
"_type":"_bg",
"_color":"0 0 0"
},
{
"_type":"_edge",
"_color":"0 0 0",
"_width":"0.2"
},
{
"_type":"_grid",
"_color":"0 0 0",
"_spacing":"1",
"_width":"0.02",
"_display":"0"
},
{
"_type":"_setting",
"_ground":"1",
"_grid":"0",
"_edge":"0",
"_bg_c":"0",
"_bg_a":"0",
"_scale":"1 1 1",
"_cell":"1"
}
]