AvantTeam/ProjectUnityPublic

Bugs somewhere from shafts

Hot-Sausage07 opened this issue · 7 comments

Mindustry has crashed. How unfortunate.
Version: pre-alpha build 135
OS: Windows 10 x64 (amd64)
Java Version: 1.8.0_72
Mods: test-utils:36, unity:0.1

java.lang.NullPointerException
at unity.world.blocks.production.CrucibleChannel$CrucibleChannelBuild.draw(CrucibleChannel.java:69)
at mindustry.gen.Building.payloadDraw(Building.java:385)
at mindustry.world.blocks.payloads.BuildPayload.draw(BuildPayload.java:97)
at mindustry.world.blocks.payloads.PayloadBlock$PayloadBlockBuild.drawPayload(PayloadBlock.java:226)
at mindustry.world.blocks.payloads.PayloadSource$PayloadSourceBuild.draw(PayloadSource.java:140)
at mindustry.world.Block.drawBase(Block.java:301)
at mindustry.graphics.BlockRenderer.drawBlocks(BlockRenderer.java:347)
at mindustry.core.Renderer.draw(Renderer.java:318)
at mindustry.core.Renderer.update(Renderer.java:183)
at arc.ApplicationCore.update(ApplicationCore.java:37)
at mindustry.ClientLauncher.update(ClientLauncher.java:177)
at arc.backend.sdl.SdlApplication.listen(SdlApplication.java:166)
at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:154)
at arc.backend.sdl.SdlApplication.(SdlApplication.java:45)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:39)

this is at the server, im with sharded

server not crash..

but it crash game

i was firstly reported a bug

Should be fixed in next commit