BOUNTY: 50$ - Implement IsWalkable(float2 pos)
Closed this issue · 0 comments
AviiNL commented
The IsWalkable(float2 pos)
method needs to return false
if the player can not walk when teleported to the given coordinates, and true
if the position is a location that the player can walk away from.
When pos
is a location inside a building or castle, it should return true.
This needs to return false
if the player is stuck inside an entity, eg, The eye of twilight.
Method in question: https://github.com/AviiNL/vrising-troublemaker/blob/master/Helpers.cs#L53