This workshop challenges you to build an idle game.
An idle game is a game that involves very little active gameplay, and mostly a lot of waiting around for resources to grow. The most famous example of an idle game is cookie clicker, so we'll create a simple clone of that game.
The game features a cookie that can be clicked; every click yields 1 cookie. You can use cookies to buy resources that purchase cookies automatically for you.
Here's a finished working demo:
Open this exercise file: exercise-1.md
Open this exercise file: exercise-2.md
Open this exercise file: exercise-3.md
Open this exercise file: exercise-4.md
Open this exercise file: exercise-5.md
Open this exercise file: exercise-6.md
Open this exercise file: exercise-7.md
🟡 - Minimally complete workshop (75%) - 🟡
Open this exercise file: exercise-8.md
Open this exercise file: exercise-9.md
🟢 - Complete workshop (100%) - 🟢
Open this exercise file: exercise-10.md