BCN3D/BCN3D-Moveo

cinematic motion algorithm

mkeyno opened this issue · 2 comments

hi, sorry to open ticket for my question , but actually I'm little lost to find the methods can convert input location (Cartesian , polar) to the optimized cinematic motions of each axis? what is the optimization function & type ?how to define cinematic motion parameters of specific arms? I really appreciated for your hint