Catwalk Doesn't work
Closed this issue · 6 comments
BEE2 Application Version
4.43.0 64bit
BEE2 Package Version
4.43.0
What operating system are you running on?
Windows 11
Description of the bug
CatWalks doesn't work (sometimes), when i try to make a catwalk i see it in editor but only 1 catwalk can exist if i try to connect to catwalk pairs only one catwalk will exist in the game but in the editor everything is okay i see catwalks 1 connected to 2 and 3 to 4 but in game i see ONLY connection of 1-2 and when i try to connect 1-2-3 there is still only 1-2 but when i delete or dissconect first and second catwalks i ever placed in this chamber this is not possible more to connect catwalks
Expected behavior
i expected possibility to do two separate catwalk ways (every way has 2 or more objects)
Steps to reproduce
1: making first ans second catwalk and connecting them,
2: making a second pair of 3 and 4,
3: entering the game and now we see that onlly first pair of 1 and 2 is connected,
If we delete or disconnect first and second we still don't be able to connect other catwalks and even with ctrl+z this will not connect in game
Logs and Reports
No response
Additional information
original clean style
licensed game
2.4.43.0 version of beemod
Can you show screenshots of your exact setup?
Can you show screenshots of your exact setup?
i don't understand exactly what you mean
It'd help to have screenshots of your editor view so that I know how exactly you've placed the catwalks, and can recreate the issue myself.
It'd help to have screenshots of your editor view so that I know how exactly you've placed the catwalks, and can recreate the issue myself.
and please add a 3-4 surface types right now there are only black and white but some people need out of bounds black and white while using regular palette for secret rooms in chambers
and also Aperture Science Multitasking Arm FOR DECORATION
Your staircase is too steep - for every vertical block up/down, it needs 2 blocks horizontally. Move the door up one voxel. We're not going to add BTS walls, they don't make any sense inside a test chamber. BEE isn't designed for making those sorts of story-based maps, you need the flexibility of Hammer for that.
Your staircase is too steep - for every vertical block up/down, it needs 2 blocks horizontally. Move the door up one voxel. We're not going to add BTS walls, they don't make any sense inside a test chamber. BEE isn't designed for making those sorts of story-based maps, you need the flexibility of Hammer for that.
so, at least write this important rule in catwalk's description