BEEmod/BEE2-items

Futbols don't auto-respawn if killed via deadly goo (+a bonus issue)

Opened this issue · 1 comments

BEE2 Application Version

2.4.45.2

BEE2 Package Version

2.4.45.0

What operating system are you running on?

No response

Description of the bug

  1. Dropping a futbol in goo causes it to not respawn in its socket, even if the socket is set to auto-respawn cube.
  2. Also, futbols sockets set to auto-drop first cube that output to other items will not output correctly when the first "auto-dropped" futbol spawns.

Expected behavior

  1. Dropping a futbol from an auto-respawn socket into goo should actually auto-respawn the futbol.
  2. When a futbol spawns in a socket set to auto-drop first cube, the socket should correct interpret that it contains a futbol and therefore properly does the output.

Steps to reproduce

  1. Place a futbol socket set to auto-respawn cube, and goo. Open map and pick up and drop the futbol in goo. It will not auto-respawn.
  2. Place a futbol socket set to auto-drop first cube, and connect the socket to an output (in my case, the exit door). Open the map. Even though the futbol spawns correctly, the socket will not output correctly. Unknown if this is influenced by whether you start the map from the elevator or from the entrance door.

Logs and Reports

No response

Additional information

Tests performed in Original Clean style.

Ah, need some special handling for this since the goo just Kills the futbol.