BEEmod/BEE2.4

Almost everything is showing as Error in the Editor

LOLYAYDEV opened this issue · 14 comments

BEE2 Application Version

4.44.1

BEE2 Package Version

4.44.0

What operating system are you running on?

Windows 11

Description of the bug

When i put an item in the editor it does not render but shows an blue error. I can still interact with it and in the game when im playing it works as exspected.

Expected behavior

It should render the thing/item i put in the editor.

Steps to reproduce

I really dont know

Logs and Reports

No response

Additional information

No response

Can you be more specific about what items are errors there?

Here:

  • Every type of button and pedestreal button
  • Cube dropper (the dropper part not the cube)
  • Franken cube is not showing up
  • Every gel and every gel dropper
  • Funnel emitter
  • Stairs
  • Moving Plattforms
  • Light bridge emitter
  • Laser Reciver
  • Any moving or rotating panel
  • Arial space plate is not showing up

Strange the peoblems are only with default items

Now i get an error when trying to compile it it just says there was an error

[PORTAL2 PUZZLEMAKER] CVoxelTestChamber::Export VMF d:/game/steam/steamapps/common/portal 2/sdk_content\maps/preview.vmf ...
[PORTAL2 PUZZLEMAKER] CVoxelTestChamber::Export VMF success, chamber size: (8,6,4)
[PORTAL2 PUZZLEMAKER] Compilation time (after export): 52 (ms)
VBSP failed.
Valve Software - vbsp.exe (Apr 18 2023)
4 threads
Using shader api: shaderapiempty.dll
materialPath: d:\game\steam\steamapps\common\portal 2\portal2\materials
Loading d:/game/steam/steamapps/common/portal 2/sdk_content\maps/preview.vmf
ConVarRef gpu_level doesn't point to an existing ConVar
Could not open instance file instances/bee2_corridor/sp/entry/corr_1.vmf

I found that in the console if that helps

This to:

Couldn't get HDR 'maps\newchamber/c-1904_2096_-48.hdr' -- Trying non HDR 'maps\newchamber/c-1904_2096_-48'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps\newchamber/c-2032_-2032_-31.hdr' -- Trying non HDR 'maps\newchamber/c-2032_-2032_-31'
Failed, using default cubemap 'engine/defaultcubemap'
Model models/props_map_editor/arm4_white_90deg.mdl not a .MDL format file!
Model models/props_map_editor/arm4_white_60deg.mdl not a .MDL format file!
Model models/props_map_editor/arm4_white_45deg.mdl not a .MDL format file!
Model models/props_map_editor/arm4_white_30deg.mdl not a .MDL format file!
Error Index File for 'props_map_editor/arm4_blk_45deg.mdl' version 0 should be 7
Model models/props_map_editor/arm4_blk_30deg.mdl not a .MDL format file!
Model models/props_map_editor/airlock_ghost_90deg.mdl not a .MDL format file!
Model models/props_map_editor/airlock_ghost_60deg.mdl not a .MDL format file!
Model models/props_map_editor/airlock_ghost_45deg.mdl not a .MDL format file!
Model models/props_map_editor/airlock_ghost_30deg.mdl not a .MDL format file!
Model models/props_map_editor/piston_lift_grate.mdl not a .MDL format file!
Model models/props_map_editor/piston_lift_section01.mdl not a .MDL format file!
Model models/props_map_editor/piston_lift_section02.mdl not a .MDL format file!
Model models/props_map_editor/piston_lift_section03.mdl not a .MDL format file!
Error Index File for 'props_map_editor/buttonweight.mdl' version 0 should be 7
Model models/props_map_editor/buttoncube.mdl not a .MDL format file!
Error Index File for 'props_map_editor/buttonball.mdl' version 0 should be 7
Model models/props_map_editor/switch.mdl not a .MDL format file!
Error Index File for 'props_map_editor/faithplate.mdl' version 0 should be 7
Error Index File for 'props_map_editor/laser_cube_falling.mdl' version 0 should be 7
Model models/props_map_editor/frankenturret.mdl not a .MDL format file!
Model models/props_map_editor/frankenturret_falling.mdl not a .MDL format file!
Model models/props_map_editor/dropper.mdl not a .MDL format file!
Model models/props_map_editor/laserrecc.mdl not a .MDL format file!
Error Index File for 'props_map_editor/laserrecw.mdl' version 0 should be 7
Model models/props_map_editor/bridge.mdl not a .MDL format file!
Model models/props_map_editor/paint_splatter_blue.mdl not a .MDL format file!
Model models/props_map_editor/paint_splatter_orange.mdl not a .MDL format file!
Model models/props_map_editor/paint_splatter_white.mdl not a .MDL format file!
Model models/props_map_editor/paint_splatter_water.mdl not a .MDL format file!
Model models/props_map_editor/paint_dropper_editor_blue.mdl not a .MDL format file!
Error Index File for 'props_map_editor/paint_dropper_editor_orange.mdl' version 0 should be 7
Model models/props_map_editor/paint_dropper_editor_white.mdl not a .MDL format file!
Model models/props_map_editor/paint_dropper_editor_water.mdl not a .MDL format file!
Model models/props_map_editor/arm4_ghost_90deg.mdl not a .MDL format file!
Model models/props_map_editor/arm4_ghost_60deg.mdl not a .MDL format file!
Model models/props_map_editor/arm4_ghost_45deg.mdl not a .MDL format file!
Error Index File for 'props_map_editor/arm4_gls_45deg.mdl' version 0 should be 7
Model models/props_map_editor/arm4_gls_30deg.mdl not a .MDL format file!
Model models/props_map_editor/panel_flip.mdl not a .MDL format file!
Model models/props_map_editor/stairs.mdl not a .MDL format file!
Model models/props_map_editor/arm4_ghost_stairs_up.mdl not a .MDL format file!
Error Index File for 'props_map_editor/piston_lift_top.mdl' version 0 should be 7
Model models/props_map_editor/arm_motionplatform.mdl not a .MDL format file!
Model models/props_map_editor/arm_motionplatform_rail.mdl not a .MDL format file!
Model models/props_map_editor/arm_motionplatform_rail_inwater.mdl not a .MDL format file!
Model models/props_map_editor/tbeam.mdl not a .MDL format file!
Model models/props_map_editor/error_state.mdl not a .MDL format file!
Model models/props_map_editor/heart.mdl not a .MDL format file!
[

Try verifying your game cache, then re-rexporting?

What do you mean by verifying game cache?

I tried uninstalling it from portal2 and installing it back and i get the same thing

@LOLYAYDEV They meant verifying your steam files. The clean style item models are pulled directly from the p2 files, and not from bee2.

Keep in mind, you'll need to re-export your bee2 pallet after doing this.

TYSM it works now i verifyed and then reexported. Now it works