BEEmod/BEEMOD

Selection meshes are too large

vrad-exe opened this issue · 3 comments

The selection meshes of all the BEE items are slightly larger than the visible models. This has been fixed in the BEE2.4 versions of most of the models, so it should be possible to just backport them from there.

Yeah sure thing, but isn´t this version somewhat dead? I would not be so sure if the efforts to backporting 2.4´s meshes to this abandoned and unknown version would worth for someone...

@Luke18033 Is this true for every selection mesh?

Yeah