Phong brightness calculation
Closed this issue · 5 comments
BSVogler commented
Phong brightness calculation
BSVogler commented
diffuse light still wrong. don't know why
BSVogler commented
diffuse light is in most cases too bright
BSVogler commented
diffuse light works fine.
BSVogler commented
I think the specular light is the same as implementing recursive reflection.
BSVogler commented
adding regular specular light should be enough