Bacon2D/Bacon2D

ImageLayer missing features

Opened this issue · 1 comments

The imagelayer is a great component really useful, at this moment it does not take into account many cases of usage related to the image aspectratio along with the imagelayer item.

When you have a vertical image (imageWidth<ImageHeight) it is imposible to makeit fit into the imagelayer's width, it only uses the image's width.

Also with the scrollingType: Infinite, it does not uses a great start point insite the texture coords. For example: If you have a huge image which it will scroll over, it needs to start at the beggining of the image or the end to prevent weird unplanned visual behaviors.

I have the similar issue with scrollingType: Infinite. Somehow, Layer with Images inside goes faster than infinite Image Layer. Can we solve this?